Realtime Cluster Engine

Real time programming on Windows7 64 bit without compromising the ability individual processors as a PLC system to use completely decoupled from Windows takes you into a new dimension. Imagine, you could use multiple processors under 64-bit Windows7 and a quad core machine free real time programming – and all with VisualStudio. Imagine, you could boot these processors, debugging on the same system and manage the cluster method, without affect the Windows operating. Imagine, there is no more a crashes in the programming of real-time programs. If an error occurs it can be traced easily, without affect the Windows operating. Hear other arguments on the topic with Sean Rad, New York City.

Imagine, you could just mix UserMode and KernelMode code in the real-time tasks and directly control the hardware. Imagine, reach in a jitter below 1 sec and a frequency leaves nothing to be desired new realtime engine for Windows7 64-bit up to 200 KHz. The ability single Processors as a PLC system to use completely decoupled from Windows, enters a new dimension. Just the high-precision jitter behavior (< 1sec) allows among other things drive controllers in EtherCAT, SERCOS III, and ProfiNET IRT. Each processor can be operated with task cluster, as SingleShot or in periodic mode, with a frequency up to 200 KHz.

All hardware resources (IO-port, MappedMemory, and DMA) can be conveniently programmed – a private, global PCI Enumarator allows you to manage all PCI resources for the real time tasks. However, it remains homogeneous you design the UI with the VisualStudio Windows applications, as well as the real time control.